﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Chronicles_of_Asku.Characters.Mobs.Bosses.Floors_25_30_Leveling
{
    class KingDrake : Mob
    {
        public bool hasHappened = false;

        public KingDrake()
        {
            this.Identifier = "King Drake";
            this.gold = 10000;
            this.health = 65000;
            this.maxHealth = 65000;
            this.xp = 500000 * 2;
            this.damageMin = 2000;
            this.damageMax = 2800;
            this.maxHeal = 35000;
            this.minHeal = 25000;
            this.level = 50;
            this.healPoint = 0;
        }

        public void ResetStats(KingDrake drake)
        {
            drake.health = drake.maxHealth;
        }
    }
}
